The daily ditherings and delicious delusional drawings of the demented and dangerously desirable design demon known as Adam Rodgers aka Steamtrooper
Monday, 30 July 2012
The O-Men: Taking Briareos - Madmax - Lonewolf wip a little f...
The O-Men: Taking Briareos - Madmax - Lonewolf wip a little f...: Taking Briareos - Madmax - Lonewolf wip a little further and getting it into the shape Im after -
The O-Men: Butterfly - for Briareos
The O-Men: Butterfly - for Briareos: Needed this butterfly for my Briareos work so a little time away from hardsurfaces and into organics today - ZB modeled and textured in ab...
Butterfly - for Briareos
Needed this butterfly for my Briareos work so a little time away from hardsurfaces and into organics today - ZB modeled and textured in about 2 hours.
Monday, 9 July 2012
The O-Men: 'Briareos' and Kittens - WIP - moved things along ...
The O-Men: 'Briareos' and Kittens - WIP - moved things along ...: 'Briareos' and Kittens - WIP - moved things along and playing with the idea of two rather than one baby. Blocked in the rough shapes for ...
So, time has allowed a little personal work to be done. Having always loved Shirows -'Appleseed' for its art and design I decided to take one of the key characters 'Briareos' and give him a 'Lone Wolf and Cub' meets \Mad Max' twist. Started blocking in the masses and I'm enjoying making choices so far.
Friday, 29 June 2012
Thursday, 24 May 2012
Managed to start work on my own version of 'Armstrong', one of the robots from the critically acclaimed - 'World War Robot' story.
This is the low poly base which is now sitting in ZBrush awaiting high poly sculpting, detailing and texturing - hes unwrapped and I have some pretty far out variants planned, one of which this colour scheme might hint at. Ive just completed the 1G booster unit but I am now in the process of radically zuking it up to fit with the first variants planned appearance - more to come, lots lots more...
This is the low poly base which is now sitting in ZBrush awaiting high poly sculpting, detailing and texturing - hes unwrapped and I have some pretty far out variants planned, one of which this colour scheme might hint at. Ive just completed the 1G booster unit but I am now in the process of radically zuking it up to fit with the first variants planned appearance - more to come, lots lots more...
A Return to personal work...
Having started a new position back in Dec/Jan Ive really struggled to find any time to do any personal work, aside from keeping up with techniques and working through an enormous backlog of tuts.
Much of my last years work is still tied up in NDA's awaiting public release, but looks like two projects are soon to be announced, so in the meantime Ive scratched together a few hours here and there to work on some personal projects.
This is one of about 200 game sprites for an android shoot-em-up game that a friend and I have been planning on developing, as I had the ZB file on a memory stick I used it during one dinner hour to produce something a little shiny and more presentation orientated -
1 hour speed presentation- 'The Return' (quite apt)
Much of my last years work is still tied up in NDA's awaiting public release, but looks like two projects are soon to be announced, so in the meantime Ive scratched together a few hours here and there to work on some personal projects.
This is one of about 200 game sprites for an android shoot-em-up game that a friend and I have been planning on developing, as I had the ZB file on a memory stick I used it during one dinner hour to produce something a little shiny and more presentation orientated -
1 hour speed presentation- 'The Return' (quite apt)
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